Chapter 8
In This Chapter
Ancient Books
Living books
Sentient magical tomes in the University library, some of which are dangerous and chained for...
Blind Io
Chief deity
Also known as: Chief of the Gods
The chief deity among the gods of the Disc. Despite being called blind, he has multiple eyes that...
Circumfence
World barrier
The great barrier hanging from the edge of the world, designed to catch things that fall off the...
Cosmic Forces
Universal powers
The fundamental powers that govern the Discworld universe, including magic, destiny, and chance.
Court Astrologers
Court scholars
Krullian scholars who study the stars and predict cosmic events, advising the Hydrophobes on...
Dactylos
Captive inventor
Also known as: The Greatest Inventor
A legendary inventor held captive on Krull. Created many mechanical marvels and is forced to work...
Death
Death incarnate
Also known as: The Reaper Man
Appears during moments of danger and death. Has a dry sense of humor and speaks directly without...
Disc Philosophers
Cosmic thinkers
Thinkers and scholars across the Disc who ponder the nature of reality, magic, and the cosmos.
Discworld Sun
Celestial body
The Disc's sun, which orbits around the world rather than the other way around, providing daylight...
Edge of the World
World boundary
The rim of the Discworld where Krull is located, from which the Circumfence hangs into space.
Fate
Cosmic force
An anthropomorphic personification who represents destiny and predetermined outcomes. Plays cosmic...
Galder Weatherwax
Archchancellor
The Archchancellor of Unseen University, elderly and powerful. Concerned about the missing Great...
Gargoyles
Architectural guardians
Stone creatures that decorate buildings at Unseen University, possibly animated by the magical...
Garhartra
Krullian ruler
One of the Krullian leaders, involved in the magical research and control of the island's destiny.
Great A'Tuin
World carrier
Also known as: The World Turtle
The enormous turtle upon whose back the Discworld rests, swimming through space with four giant...
Jiglad Wert
Faculty wizard
A wizard at the University, participating in the magical discussions and concerns about the Great...
Krull Guards
Elite soldiers
Elite warriors protecting Krull's rulers and enforcing their will throughout the island.
Krull Scholars
Court scholars
Learned individuals studying magic, astronomy, and the nature of the Disc under Krull's rulers.
Krull Soldiers
Island military
The military force of Krull, trained to serve the Hydrophobes and maintain order on the island.
Magical Accidents
Magical mishaps
Unintended magical occurrences that happen frequently around Unseen University and wherever magic...
Magical Apparatus
Magical tools
Various devices and tools used by wizards for magical research and spell casting at the University.
Magical Creatures
Magical inhabitants
Various supernatural beings that inhabit or visit Unseen University, attracted by the magical...
Rincewind
Tourist guide
Also known as: The Wizzard
Becomes reluctant guide to Twoflower. Claims to know his way around Ankh-Morpork despite frequent...
Rincewind's Spell
Great Spell
Also known as: The Lodged Spell
One of the eight Great Spells from the Octavo that has somehow become lodged in Rincewind's head,...
Space Debris
Cosmic matter
Various objects and substances floating in the space around the Discworld and Great A'Tuin.
Spell Components
Magical materials
Various magical materials and substances required for spell casting, stored throughout Unseen...
Spelter
University wizard
A wizard at Unseen University, involved in the magical hierarchy and politics of the institution.
Stellar Formations
Celestial bodies
Star patterns and celestial bodies visible from the Disc, some of which may be magical in nature.
Telescope Operators
Technical operators
Technicians who operate Krull's great telescope, observing the cosmos and particularly the approach...
Tethis
Exiled sea troll
Also known as: The Sea Troll
A sea troll who has become stranded on Krull. Made of water and sea-matter, he suffers from being...
The Hydrophobes
Ruling class
The ruling class of Krull, who have an intense fear of water. They govern the island nation and...
The Lady Who Must Not Be Named
Personification of luck
Also known as: The Lady
An anthropomorphic personification representing chance and luck. Engages in cosmic gambling games...
The Librarian
University librarian
The keeper of the magical library at Unseen University. Guards the books and maintains order in the...
The Luggage
Protective companion
Also known as: Sapient Pearwood Chest
Demonstrates fierce loyalty to Twoflower and aggressive tendencies toward threats. Has rows of...
The Octavo
Magical grimoire
Also known as: Book of Eight Spells
The most powerful magical book in Unseen University's library, containing eight Great Spells. One...
Trymon
Ambitious wizard
Reveals ambitious plans involving the Great Spells. Seeks power and magical knowledge above all...
Twoflower
Wealthy tourist
Also known as: Tourist
Carries enormous amounts of gold, making him valuable but dangerous to be around. His innocent...
University Bureaucrats
Academic administrators
Administrative officials at Unseen University who handle the paperwork and regulations of magical...
University Ghosts
University spirits
Spectral former inhabitants of Unseen University who continue to haunt the halls and rooms.
University Porters
University staff
Staff members at Unseen University responsible for maintaining order and security at the...
University Students
Student wizards
Apprentice wizards studying at Unseen University, learning magic and trying not to get themselves...
University Traditions
Academic customs
Ancient customs and practices maintained at Unseen University, governing magical education and...
Previously Seen
Alchemists' Guild
Magical guild
The guild of magical researchers and potion makers, known for their explosive experiments.
Ancient Dragons
Legendary creatures
Legendary dragons from Wyrmberg's past, existing now only in memory and magical potential.
Ancient Statues
Petrified beings
Stone figures in the temple that may once have been living beings, transformed by ancient magic.
Assassins' Guild
Professional killers
The professional organization of assassins in Ankh-Morpork, operating with official recognition.
Beggars' Guild
Beggar organization
The organized association of professional beggars, making even poverty a regulated profession.
Bel-Shamharoth
Ancient horror
Also known as: The Sender of Eight
An ancient and terrible entity associated with the number eight. Even mentioning its name or the...
Berilia
World-supporting elephant
One of the four giant elephants that stand on Great A'Tuin's shell and support the Discworld.
Beryl
Barmaid
A tavern wench or barmaid working in one of Ankh-Morpork's drinking establishments.
Bosun Trawler
Ship's bosun
A ship's bosun responsible for the crew and deck operations during sea travel.
Bravd
Barbarian hero
Also known as: The Hublander
A barbarian hero from the Hublands, wearing furs and carrying various weapons. Teams up with The...
Broadman
Tavern keeper
Proprietor of the Broken Drum tavern in Ankh-Morpork. A practical businessman who knows his...
Bronze Pseudodragon
Lesser dragon
A smaller dragon-like creature, possibly a lesser form of the dragons found at Wyrmberg.
Bronze Sentinels
Mechanical guards
Mechanical guards created by Dactylos, protecting important areas of Krull with automated vigilance.
Cabin Boy
Junior sailor
A young sailor learning the maritime trade while performing menial tasks aboard ship.
Captain Dreadful
Pirate captain
A pirate captain encountered during sea travels. Commands a crew of pirates and engages in typical...
City Beggars
Professional beggars
Professional mendicants operating under guild regulations in Ankh-Morpork's streets.
City Watch
City guards
The official law enforcement of Ankh-Morpork, though their effectiveness is questionable.
Crystal Formations
Magical crystals
Magical crystalline structures found in Wyrmberg and Krull, possibly focusing or storing magical...
Dock Workers
Manual laborers
Laborers who work at Ankh-Morpork's river docks, handling cargo and ships despite the river's...
Dragon Eggs
Potential dragons
Unhatched dragons at Wyrmberg, existing in potential until imagination brings them into reality.
Dragon Handler
Dragon caretaker
A specialist at Wyrmberg responsible for the care and management of the summoned dragons.
Dragon Keeper
Dragon caretaker
Wyrmberg resident responsible for tending to dragons between their periods of existence.
Dragon King
Dragon monarch
The ruler of the dragons at Wyrmberg, commanding the magical creatures that the dragonriders summon.
Dream Horses
Dream mounts
Ethereal mounts that exist at Wyrmberg, possibly alternatives to dragons for transportation.
Drunk Wizard
Failed wizard
An intoxicated magic practitioner frequenting Ankh-Morpork's taverns, representative of failed...
First Mate Larson
Ship's first mate
Second in command of a ship encountered during the sea voyage, experienced in maritime operations.
Fish Sellers
Fish merchants
Merchants who sell fish caught from the River Ankh, though the quality is questionable given the...
Fortune Tellers
Mystic performers
Mystics and charlatans who claim to predict the future for paying customers in the city.
Gammon
Tavern patron
Another regular at the Broken Drum, part of the tavern's rough clientele.
Ganmack
Temple guardian
A character present during the temple sequence, possibly a fellow adventurer or temple guardian.
Goldeneyes Silverhand Dactylos
Master inventor
The full name and title of the great inventor Dactylos, emphasizing his legendary status and skill.
Gorphal
Temple associate
A minor character encountered during the adventures in the temple area, possibly a guard or temple...
Great T'Phon
World-supporting elephant
The third of the four elephants that bear the weight of the Discworld on their backs.
Greicha
Dragonrider
One of the dragonriders at Wyrmberg, participating in the magical community's activities and...
Herrena
Warrior woman
Also known as: Herrena the Henna-Haired Harridan
A fierce warrior woman who encounters the heroes during their adventures. Known for her combat...
Hrun
Barbarian hero
Also known as: Hrun the Barbarian
A legendary barbarian hero who arrives at Wyrmberg. Large, muscular, and skilled in combat, though...
Imagination Creatures
Imagined beings
Various beings at Wyrmberg that exist through the power of belief and imagination rather than...
Imagination Dragons
Imagined creatures
Dragons that exist through the power of imagination at Wyrmberg, becoming real through belief and...
Jerakeen
World-supporting elephant
The fourth elephant supporting the Discworld, completing the cosmic foundation of the world.
Kitchen Staff
University cooks
Cooks and food preparers at Unseen University, dealing with the challenge of feeding wizards safely.
Kraken
Legendary sea beast
A legendary sea monster of enormous size, feared by sailors and capable of destroying entire ships.
Kring
Talking sword
Also known as: The Sword
A sentient magical sword that can communicate with its wielder. Provides commentary and advice...
Krull Architects
Master builders
Designers and builders who created Krull's unique structures, including the great telescope.
Krull Craftsmen
Master craftsmen
Skilled artisans creating the intricate devices and mechanisms used in Krull's magical research.
Krull Servants
Palace servants
Domestic staff serving the Hydrophobes and maintaining the palace and facilities of Krull.
Ksandra
Dragonrider
A dragonrider of Wyrmberg, skilled in the art of dragon summoning and flight. One of the...
Laolith
Dragon
Another dragon at Wyrmberg, part of the magical ecosystem of summoned creatures.
Lembitus
Council member
Another of the Krullian ruling council, participating in their magical experiments and governance.
Lens Grinders
Magical craftsmen
Craftsmen on Krull who create the magical lenses used in the island's great telescope and optical...
Liartes
Dragon summoner
Another dragonrider of Wyrmberg, skilled in the magical arts required to summon and control dragons.
Liessa
Dragonrider leader
Also known as: Liessa Wyrmberg
A powerful dragonrider and apparent leader among the Wyrmberg inhabitants. Commands respect and...
Lio!rt
Dragonrider
A dragonrider at Wyrmberg, part of the magical community that exists in the inverted mountain.
Luggage Demons
Demonic entities
Malevolent entities that seem to emerge from or be associated with The Luggage during violent...
Maid of Broken Drum
Tavern servant
A serving wench at the Broken Drum tavern, part of the establishment's rough but functional staff.
Marchesa
Ship associate
A member of the ship's crew or passengers encountered during the sea voyage portion of the...
Merchant Captain
Trade ship captain
Captain of a trading vessel encountered during sea travel, representing the commercial maritime...
Merchants' Guild
Trade association
The organization representing traders and merchants in the city's commercial activities.
Morpork Guilds
Trade organizations
The organized professional associations that control various trades and activities in Ankh-Morpork.
Night Soil Men
Sanitation workers
Workers who handle waste disposal in Ankh-Morpork, dealing with the city's sanitation in the dark...
Ninereeds
Summoned dragon
A dragon at Wyrmberg, one of the magical creatures that can be summoned and ridden by the...
Ocean Spirits
Maritime spirits
Mystical entities dwelling in the Disc's seas, influencing weather and tides through magical means.
Offler
Deity
Also known as: The Crocodile God
A deity worshipped in various parts of the Disc, often depicted as a crocodile. Has temples and...
Pickpockets
Street thieves
Small-time thieves who work the crowds in Ankh-Morpork, often children or desperate individuals.
Pirate Bosun
Pirate officer
Senior pirate responsible for supervising the crew and maintaining discipline aboard the pirate...
Pirate Gunner
Artillery specialist
Weapons specialist among the pirates, responsible for operating cannons during ship battles.
Pirate Navigator
Pirate guide
Skilled sailor who charts courses for pirate raids and knows the location of treasure islands.
Powder Monkey
Ammunition carrier
Young crew member responsible for carrying gunpowder to cannons during naval battles.
Ratcatchers
Pest controllers
Pest control specialists in Ankh-Morpork, dealing with the city's significant rodent population.
Rerpf
Tavern regular
A patron of the Broken Drum tavern, representative of Ankh-Morpork's colorful underworld...
Rincewind the Wizard
Legendary figure
A legendary figure mentioned in pirate tales, possibly an exaggerated version of the real Rincewind...
River Ankh
City river
The polluted river that flows through Ankh-Morpork, so thick with filth that it barely qualifies as...
Scrofula
Criminal
A resident of Ankh-Morpork's underworld, representative of the city's criminal element and rough...
Sea Birds
Ocean wildlife
Various avian species that follow ships and inhabit the Disc's oceans, some with unusual...
Sea Serpent
Sea monster
A massive sea creature encountered during ocean travel, representing the dangerous maritime life of...
Seamstresses' Guild
Professional guild
One of the guilds in Ankh-Morpork, though their actual activities may not be limited to sewing.
Ship Carpenter
Ship's craftsman
Craftsman aboard ship responsible for repairs and maintenance of the vessel's wooden structure.
Ship Cook
Ship's cook
The galley chef responsible for feeding the crew during sea voyages, working with limited supplies.
Ship Lookout
Ship's watchman
Sailor stationed in the crow's nest to watch for dangers, other ships, and land during voyages.
Ship Navigator
Navigation specialist
The crew member responsible for plotting course and position during sea travel on the Disc's oceans.
Ship Quartermaster
Supply officer
Officer responsible for ship's supplies, stores, and distribution of provisions to the crew.
Ship Rats
Ship vermin
Common vermin aboard ships, but these may have unusual intelligence or abilities given the magical...
Skipper Dahan
Ship captain
Captain of a ship that Rincewind and Twoflower encounter during their travels. An experienced...
Stable Master
Stable keeper
The keeper of Wyrmberg's dragon stables, managing the facilities where dragons rest between...
Storm Giants
Weather giants
Enormous beings associated with severe weather at sea, capable of creating dangerous storms.
Street Musicians
Street performers
Performers who play music on the streets of Ankh-Morpork for coins, part of the city's colorful...
Street Vendors
Street merchants
Merchants selling various goods from stalls and carts throughout Ankh-Morpork.
Stren
Criminal
A member of the criminal underworld in Ankh-Morpork, involved in various illegal activities.
Stren Withel
Guild operative
A thief working with the guild in their operations against tourists and wealthy marks.
Tavern Brawlers
Troublemakers
Regular troublemakers in Ankh-Morpork's drinking establishments, always ready for a fight.
Temple Acolytes
Religious students
Young religious students serving in the ancient temple, learning the forbidden knowledge of...
Temple Cats
Temple animals
Feline inhabitants of the ancient temple, possibly sacred animals or just ordinary cats that have...
Temple Guardians
Sacred warriors
Warrior-priests protecting the temple from intruders and maintaining the sacred prohibitions.
Temple Priests
Religious guardians
Religious figures maintaining the ancient temple where Bel-Shamharoth is feared and the number...
Temple Scribes
Religious scribes
Religious scholars who maintain the temple's records while carefully avoiding dangerous knowledge.
The Imp
Iconograph operator
A small demon or magical creature that operates inside Twoflower's iconograph, painting pictures...
The Patrician
City ruler
The ruler of Ankh-Morpork, mentioned as the ultimate authority in the city. Controls the various...
The Weasel
Thief and scout
A small, wiry thief and Bravd's partner in adventure. Quick with locks and traps, contrasting with...
The Weasel (Ymor's associate)
Guild thief
A thief working with Ymor and the guild, skilled in stealth and quick escapes.
Tubul
World-supporting elephant
Another of the four elephants supporting the Discworld, part of the cosmic structure of the world.
University Cleaners
Maintenance workers
Maintenance staff who clean Unseen University, dealing with magical residue and strange occurrences.
Weems
Adventure participant
An individual encountered during the temple adventure, involved in the events surrounding...
Wind Spirits
Air elementals
Elemental beings that control the winds and air currents affecting sea travel.
Withel
Guild thief
Another member of the Thieves' Guild involved in the attempt to steal from Twoflower.
Wyrmberg Cooks
Kitchen staff
Kitchen staff at Wyrmberg preparing meals for the dragonriders and their guests.
Wyrmberg Guards
Magical guards
Warriors who protect Wyrmberg and serve its rulers, trained in both conventional combat and magical...
Wyrmberg Librarian
Keeper of lore
Keeper of Wyrmberg's collection of books and scrolls about dragon lore and magical theory.
Wyrmberg Servants
Domestic servants
Domestic staff at Wyrmberg who maintain the inverted mountain realm and serve its inhabitants.
Ymor
Professional thief
A member of the Thieves' Guild, working under Zlorf Flannelfoot. Participates in guild operations...
Zlorf Flannelfoot
Head of Thieves' Guild
Leader of the Thieves' Guild in Ankh-Morpork. Organizes the theft of Twoflower's luggage in a...
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